In addition to my talks in Sao Carlos, I'll be giving a talk this Thursday in Sao Paulo at FILE, the Brazilian Digital Arts Festival. I've been looking forward to visiting the festival for years now, so it's an incredible honor to be speaking at it now.
In addition to my talk and one-day course at the Federal University of Sao Carlos (Monday and Tuesday, respectively) it's likely that I'll be giving another lecture, this time in Sao Paulo, on Thursday night. Additionally, a lot of people have emailed me so we can meet, so it's likely that we'll set up a meeting in some bar/restaurant. I'll post an update once the details are final on both things.
I'm invited by the Federal University of Sao Carlos, and I'll be giving a lecture on Videogames and Communication at the CECH amphitheater at 20h on the 25th. The 26th, I'll give a one-day seminar on Contemporary Game Studies. More information (em portugues) here.
This is the first time I give a lecture in Brazil. A couple of months ago I gave my first in Argentina, too. It's really exciting being able to discuss videogames with people from the region where I grew up. As far as I've seen there's a lot of energy in young developers to push further the local industry. My visit to Argentina was truly great (I'll be back in a couple of months) and I seriously look forward to being in Sao Paulo, the largest, craziest and probably coolest city in South America.
The dates and place for the DiGRA 2009 conference have been set. It'll take place at Brunel University (West London), from August 31st - September 4th. The CFP is not out yet, but you should at least mark your calendars.
2003 was the year of the first official videogame for a US Presidential campaign. It was called the Dean For Iowa Game. We developed that game in about two weeks (I can't think we could do that again even if we wanted). My good friend Ian had a contact with Dean's campaign, we two spent a couple of very long phone conversations until we figured out the basic design. Since then, there have been a few other official campaign videogames. Until a few days ago, when Republican nominee John McCain launched Pork Invaders, an official videogame about... shooting porks(!)
Ludology and Narratology became the DC versus Marvel, Beatles vs Rolling Stones, Pepsi versus Coke of game studies. I'm fine with it. I guess it helps young people (hopefully young designers) to get a stand on videogames and even pump some red blood once in a while. In any case, PopMatters Ludology versus Narratology: The Divorce, is pretty funny and you should read it if you have the time.
What can I say? I'm happy! In a couple of weeks I'll be attending Casual Connect in Seattle. Even though I'll probably be working non-stop, I was hoping to spend a couple of hours at the Experience Music Project/Science Fiction Museum (yup, even the name sounds like a match made in Heaven). So, I fire up their website, only to find out that the have an exhibit on TOY ROBOTS. Literally, it's Xmas in July! I'm looking forward to visiting Seattle (and Atlanta, where I will stop for a couple of days). Even though I lived in Oregon for many years, I've only been to Seattle once, probably in a rush (I did fall in love with Vancouver, B.C., though). But any city that pays hommage to toy robots is definitively my kind of city.
Blik decals are a great way to mod your walls. I bought the Space Invaders set last year and I was thrilled at the results. Now, they released these colorful Nintendo themed decals. They are pricy (75 bucks for a set, but keep in mind that you'll need quite many of those if you want to replicate an image like the one in the picture).