CFP: Digital Games Research Conference 2003
Eyewitness: Games Keep Getting Serious

At Home for GDC

Sadly, no GDC for me this year. I really wanted to fly to California but because of a deadline, I stayed at home working on a game for Cartoon. Crunch mode was about three weeks and I am destroyed. I have barely seen my wife/friends during this time, but now I am almost back to normality (and other deadlines). Still, I think the little game was worth it (I will link to it once it becomes available online).rrFor those of you who, just like me, couldn't make it to GDC, well, let's thank the game gods for Jane. Her post on the Academic Summit has everything you need to about what happens when you mix academics, designers and games.


The comments to this entry are closed.